Software Engineer (C++)

Manhattan

Friday, 08 May 2026

Rockstar Games is looking for a seasoned Software Engineer (C ) to join our development team. Our Core Security team is looking for a security focused engineer to help drive our various software security initiatives. The successful candidate will be committed to keeping our games and services fun for our players through defense against cheaters, hackers, exploiters, and all troublemakers. This is a full-time, in-office position based out of Rockstar’s NYC headquarters in Downtown Manhattan. WHAT WE DO The Core Security team is responsible for protecting our players, employees, and business. We develop anti-cheat to preserve the integrity of our online experience. We build anti-piracy measures to preserve our intellectual property. We create and apply anti-tamper technologies to protect sensitive areas of code. We support all Rockstar titles including Grand Theft Auto V and Red Dead Redemption. We work closely with many cross-functional teams to enhance the security of our games. RESPONSIBILITIES Create and innovate solutions to better secure our products from known vulnerabilities. Research and implement various forms of anti-tamper technologies and anti-cheat technologies. Debug exceptions to resolve issues related to obfuscation transformations and anti-tamper mechanisms. Performance profile protected and unprotected code to meet expected performance requirements. Follow software SDLC to integrate into the game team’s operations. Test cross-platform software solutions to ensure quality. REQUIREMENTS 4 years of experience working in a software/security development team using C . Experience with security and/or game development. Excellent problem-solving skills with an emphasis on debugging C code. Analytical skills geared towards the measurement of system performance and memory use, plus the communication skills needed to generate solutions. Independently able to take objectives from ideation to execution. PLUSES Please note that these are desirable skills and are not required to apply for the position. Strong understanding of reverse engineering concepts and methodologies. Strong understanding of game protection technologies. Experience with disassemblers and decompilers: IDA Pro. Experience with core cryptography concepts. Experience with crash dumps and x 64.

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